Sahil Gangurde
GAME DEVELOPER
SHORT SUMMARY
Passionate Game Developer skilled in Unity, C#, C++, with experience in Unreal Engine. Proficient in gameplay mechanics, Mathematics, UI/UX, VR, physics simulations, and multiplayer development. Strong understanding of vector math, linear algebra, and trigonometry for gameplay programming and physics-based mechanics. Dedicated to performance optimization and creating immersive experiences.
Experience
Tecknotrove Systems – Game Developer (Dec 2024 – Present)
● Developing realistic weapon & vehicle simulations in Unity & C#.
● Implementing advanced physics, AI for immersive training.
Tutedude – Game Developer UI (Sep 2024 – Dec 2024)
● Designed & developed polished, interactive UI/UX for games in Unity & C#.
● Created responsive menus, HUDs, animations, and adaptive layouts.
Blackhole Infiverse LLP – Game Developer (Feb 2024 – Jun 2024)
● Developed VR games (Badminton & Bowling) in Unreal Engine.
● Implemented realistic physics, interactions, and Blueprint scripting.
EDUCATION
● BCA - Game Development (2021 - 2024)
Seamedu School of Pro-Expressionism, Pune, Maharashtra.
● H.S.C. (2019 - 2021) - 70%
Model College of Science and Commerce, Kalyan (East), Maharashtra.
● S.S.C. (2018 - 2019) - 79.80%
Ganesh Vidya Mandir, Kalyan (East), Maharashtra.
SKILLS
● Game Engines : Unreal Engine, Unity.
● Programming Languages : C++, C#.
● Game Development: AI, Physics, VR, UI/UX, Animation, Multiplayer
● Mathematics: Vector Math, Linear Algebra, Trigonometry
● Optimization: Performance tuning, debugging
● Version Control : Git.
● SDK(s) : Pun.
LET'S PLAY!
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS