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Sahil Gangurde

GAME DEVELOPER

SHORT SUMMARY

Passionate Game Developer skilled in Unity, C#, C++, with experience in Unreal Engine. Proficient in gameplay mechanics, Mathematics, UI/UX, VR, physics simulations, and multiplayer development. Strong understanding of vector math, linear algebra, and trigonometry for gameplay programming and physics-based mechanics. Dedicated to performance optimization and creating immersive experiences.

Experience
Tecknotrove Systems – Game Developer (Dec 2024 – Present)

● Developing realistic weapon & vehicle simulations in Unity & C#.

● Implementing advanced physics, AI for immersive training.

Tutedude – Game Developer UI (Sep 2024 – Dec 2024)

● Designed & developed polished, interactive UI/UX for games in Unity & C#.

● Created responsive menus, HUDs, animations, and adaptive layouts.

Blackhole Infiverse LLP – Game Developer (Feb 2024 – Jun 2024)

● Developed VR games (Badminton & Bowling) in Unreal Engine.

● Implemented realistic physics, interactions, and Blueprint scripting.

EDUCATION

● BCA - Game Development (2021 - 2024)

Seamedu School of Pro-Expressionism, Pune, Maharashtra.

● H.S.C. (2019 - 2021) - 70%

Model College of Science and Commerce, Kalyan (East), Maharashtra.

● S.S.C. (2018 - 2019) - 79.80%

Ganesh Vidya Mandir, Kalyan (East), Maharashtra.

SKILLS

● Game Engines : Unreal Engine, Unity.
● Programming Languages : C++, C#.

● Game Development: AI, Physics, VR, UI/UX, Animation, Multiplayer 

● Mathematics: Vector Math, Linear Algebra, Trigonometry

● Optimization: Performance tuning, debugging
● Version Control : Git.
● SDK(s) : Pun.

Contact

LET'S PLAY!

FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS

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